Photo of a robot assembling a manifold at HAWEHAWE logoFilter components: expanded and folded variants

Hawe's product line offered endless combinations with millions of possible configurations. While competitors provided advanced configuration tools, we were still relying on offline interactions.

Together with Product and Engineering, we reimagined that experience. Based on my qualitative research and insights from the discovery phase, we mapped the process and sketched out a vision of a digital cartridge configurator.

A mosaic of cartridge products available at HAWE

The project was very challenging. What made it manageable for me was staying close to the work and experts. Rather than waiting for perfect information, this meant quick alignment calls, making small adjustments, and iterating quickly.

A diagram showcasing inherited Product Finder structure
Inherited architecture diagram

Working between the Customer Experience and the Digitalization teams, I owned the entire design process. From initial stakeholder interviews through post-launch iteration planning.

I was a researcher, designer, and increasingly the person maintaining the shared understanding of direction across teams, management, and development.

Photo of HAWE employees at work in the office, smiling
A persona map plotted by technical depth and how much completion personas need from the tool
Persona map

Designing for specialists is a discipline of its own. The engineers I was designing for had years of domain expertise I couldn't replicate. And didn't need to. What I needed was to understand their workflow well enough to map it accurately, identify where friction lived, and ask the right questions without wasting their time.

I started with archetypes defined in discovery, and refined them through internal interviews. I had to come prepared with specific hypotheses, concrete scenarios, and a clear sense of what I was trying to learn from each conversation. I was fortunate to work with engineers who were patient and willing to answer my questions. I didn't take that for granted.

A diagram visualizing the scope we cut out.
Original scope, steps I recommended to kept and cut out.

I ran a prioritization workshop with the originating stakeholder and innovation manager to separate what the product had to do from what it could do later. The original brief was a four-step flow: cartridge selection, manifold specification, document upload with analysis, and a bill of materials with pricing. We kept step one and four. Everything else became phase two.

Cartridge selection tool with marked elements that repeated in Webshop
Cartridge selection tool UI elements
Webshop with marked elements that repeated in Cartridge selection tool
Same UI elements in Webshop.

Webshop was a separate application being built in parallel by another team. We worked together on visual language and component patterns to make sure both products would feel like part of the same system. It was important to me that we maintain consistency across two simultaneously and independently designed tools.

Once development began, the real negotiation started. Translating design into the existing Product Finder architecture surfaced conflicts I hadn't anticipated: patterns that didn't map, constraints that ruled out certain interactions, and edge cases that required the original design to bend.

I worked in short cycles throughout this phase: a problem would emerge, I'd build a quick prototype to test a solution against both user needs and technical reality, then use that to drive the conversation with the development team.

The prototypes became decision tools. They made trade-offs visible and gave management a concrete basis for the calls we were making together.

Several moments in this project required me to make decisions under uncertainty. These had real consequences for what shipped and what didn’t.

What metrics we managed to track and which ones I wish we had:

Metrics we tracked

  • →usability scores across test rounds
  • →qualitative feedback from engineers
  • →orders placed post-launch

Metrics we tanked

  • →user baseline for Product Finder
  • →day one adoption
  • →returning users
  • →drop-off points between selection and quote

We launched without a full analytics stack in place. As soon as the tool was live, I brought in a data analyst to set up proper tracking. The early signal came through usability testing and direct user behavior.

The second half of the original scope is still in development. Picked up by a separate team with the engineering capacity and CAD tooling it requires. The groundwork is there: the architecture, the design patterns, the user research. What's left is the build.

This project reinforced how much product success depends on the process. Looking back, these are the areas I'd approach with even more intention in future projects.

Scoping a realistic MVP can be quite a challenge. However, together with my team, I cut a four-step flow and and overwhelming feature list down to two steps we could ship.

If you're building something in a space where the users are experts, the stakes are real, and the margin for error is low, that's the kind of problem I want to be part of.

Get in touch → I'd like to hear what you're working on.

Next project

HAWE Hydraulik - Creating seamless and on-brand experience across customer platform