Mapped user journeyUser stories and MVP definition

Hawe's Customer Portal served over 12,000 registered customers and multiple internal teams. It had been built incrementally. Different tools made by different agencies, different interpretations of the same design manual.

The result was a platform that worked, but felt fragmented. There was no shared definition of what quality meant in a digital product. There was no structure to make any definition stick. My job, as I understood it from the start, was to help build that definition and make it useful.

When I first joined to help with Customer Portal, it felt like UX wasn’t really on anyone’s radar. It was a large, politically complex initiative that involved multiple teams with competing ownership. Before I could do anything useful, I needed to understand who held what, what had been tried before, and where the genuine openings were.

I introduced myself across departments as a way of establishing my presence in the organization. I came with questions about what problems people had quietly given up on solving. The goal was to build a map of problems, priorities, and relationships to figure out a path forward.

My research showed that design chaos was visibly driving up development costs. Sales reps were frustrated by a portal that forced them to juggle multiple tabs. Almost everyone recognized the need for better UX. But nobody had a clear owner for it.

The company wasn't ready for a large overhaul redesign. To find my footing, I ran a heuristic evaluation of the portal and identified quick wins. Shipping these changes should be fast but visible enough to demonstrate what design could do.

Clearer navigation headers, consistent iconography, streamlined flows. Not transformative. But they improved product in noticeable ways and gave me something to point to when making the case for a more systematic approach.

Several months in, advocating for consistency, a team I had no previous contact with reached out to me directly. An innovation manager had heard about my work and wanted to involve me in shaping and validating a new product idea.

Working across two teams, Customer Centricity and Product Tools, I designed and launched Hawe's first digital cartridge selection tool. Leading this product design was where I learned the most — about product strategy, technical constraints, and what it actually means to connect a design decision to a business result.

My main fear was that what I worked on in Customer Centricity team would never leave the confinement of that team. Being invited to work with another team opened the doors for me to spread our work across the company.

Working across teams, on multiple products at once created a lot of friction. We needed a space to discuss and share our discoveries across team boundaries. Together with the Product Tools manager, we shifted our weekly status updates into ux syncs that anyone could join.

Within first month, these meetings had produced their first concrete output. A customer feedback survey was scoped and initiated, aimed at gathering input from external users we'd had no structured way to reach before.

Together with my development colleague, I introduced a simple rubric for tracking usability improvements during testing. A small number of signals tracked consistently: reduction in known issues, qualitative feedback on improved flows, task completion changes. It stayed within our team used as a design tool.

Running in parallel to all of this was the design system. It was a component library and governance model that eventually covered 6+ products, including tools built by engineers outside the design team. It gave other people a way to participate in design consistency without routing everything through me.

The most meaningful outcomes here are behavioral ones. I am incredibly proud that my work influenced where design sat in the process of making product decisions.

This role gave me a clear picture of where I want to grow: closer to the product strategy layer, in an environment where design already has credibility and I can focus on using it well rather than establishing it from scratch.

I'm at my best when I'm connecting user insight to product decisions — sitting close enough to strategy to influence scope and direction, while staying grounded in the craft that makes those decisions real.

If you're building something where design thinking and product strategy need to work hand in hand, I'd like to hear about it.

Next project

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